VR User Research
@CREATE Lab
Experimental Research | Quant & Qual Research
My Role: VR User Researcher
Stakeholders: VR designer, VR developer
Methods: in-lab experiment, moderated user interviews, surveys
Tools: Meta Quest 2, Unity, RStudio
Timeframe: 4 months
Impact 🧭: Informed VR design decisions that lead to positive user emotions and improve user satisfaction by 25%